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Doom - Movie (Concept Art by Federico D'Alessandro) Die archivierten Nachrichten aus der Rubrik "Aktuelles"...

[16.10.2005] Bei gibt es eine limitierte Replica der BFG !!

[15.10.2005] Bei AICN gibt es eine weitere Kritik... Und bei CS! gibt es Infos zu den F/X und den Kreaturen...

[14.10.2005] Bei CS! gibt es Infos zu den Filmwaffen...

[13.10.2005] Bei AICN gibt es eine Kritik...
[...] There are great fight scenes and the element of surprise is always fresh. The famous FPS scene that was unveiled at Comicon is very intense indeed - definitely worth the wait because fans will be cheering it throughout. All in all this is a superior genre title and I reckon Universal has a hit on its hands. [...]

[07.10.2005] Bei IESB gibt es eine Kritik...

[06.10.2005] Die Offizielle Website hat ihre Pforten geöffnet... Und bei CS! gibt es einen Setbericht...

[04.10.2005] TheCrazyHunters haben ein paar neue Bilder aufgetrieben, u.a. Monster !!!

[21.09.2005] Bei Latino Review gibt es einen Setbericht... Und bei gibt es eine Galerie mit 31 Bildern !!!

[19.09.2005] Bei B-D gibt es das deutsche "Doom"-Filmplakat...

[10.09.2005] Bei CS! kann man das "Doom"-Filmplakat bestaunen...

[03.09.2005] veröffentlichte kürzlich ein paar neue Bilder...

[25.08.2005] Bei Yahoo! Movies gibt es einen neuen "Doom" Trailer !!!

[29.07.2005] Bei first4figures gibt es Bilder der "Doom"-Filmmonster...

[27.07.2005] Bei IGNFF gibt es den "Doom"-Kinotrailer und das Video zur Comic-Con Präsentation !!!

[24.07.2005] Bei AICN gibt es ein Interview mit Karl Urban...

[19.07.2005] Bei AICN gibt es einen Bericht über die "Doom"-Präsentation auf der Comic-Con, wo u.a. der "Doom"-Kinotrailer und ein sehenswerter Ausschnitt gezeigt wurden... SPOILER !!!
[...] The trailer was really polished and sweet looking. I'd bet you'll see it very soon, either online or in theaters. The atmosphere looks very much like DOOM 3. The corridors are right out of the game with the steel grating and claustrophobic walls. In the trailer we get to see zombies and glimpses of the rest of the creatures as well as The Rock firing the BFG at an Imp. The look of the blast and the sound of it could have been lifted straight out of the game. Overall it was pretty cool.
The clip was what got me. It was about 3 minutes and it was called FPS something or other and there is a reason for it.
[...] I loved the clip that followed because it was all done as a live action first person shooter.
The sounds, the score (temp, natch), the lighting and the sets were all straight out of the game. [...]

[03.07.2005] Bei CS! gibt es das Logo für den "Doom"-Film im Grossformat...

[01.07.2005] Bei gibt es ein paar neue Szenenbilder, u.a. ein Bild der Bio-Force Gun...
Mit Dank an Albert Wesker

[24.06.2005] Bei gibt es ein paar neue Szenenbilder !!!

[04.06.2005] Bei DH gibt es einen kleinen Vorgeschmack auf einen umfangreicheren Set-Bericht...
[...] Earlier this year, I accepted Universal's invitation to visit the set of "Doom." I trekked out to snowy, gloomy, beautiful Prague, and had a chance to interview The Rock, Karl Urban, and all the key members of the special effects crew. In the coming months, we'll be sharing each of these interviews, plus a complete report on the set, the story, and the monsters.
Some things, though, you should know right away:
1. The tone: There's nothing soft or watered-down about "Doom." In their own words, the makers of the film are going for a "Hard R." Excellent news for Doomers.
2. The set: Every set, every corridor, every weapon looks faithful to the game. The set is a maze of dark corridors, steel-dungeony-looking hallways that should be scary as hell. The arsenal of weapons includes several nods to the game, including, of course, the BFG.
3. The effects: Bartkowiak is using real models when possible, minimizing the employment of green screens. For instance, the monsters have real monster costumes--dark and creepy. The "Baron," in particular, looks like an "Aliens"-worthy creature. Much more on him later.
4. The story: The script is loosely based on the "Doom 3" videogame. Sometime in the future, John Grimm (Karl Oben), Sarge (The Rock), and a military -esque crew receive a distress call from a science lab on the remote planet Olduvai. (No, that's not a cologne.) They teleport to Olduvai. Once on Oldvuai, they're thrown into a maelstrom of dimly-lit hallways, monsters, and bloodshed. The setup might differ slightly from the game, but it's the same meat and potatoes.
5. The location: Don't worry. No part of "Doom" takes place in Prague. The sets are all indoors--as befits the brooding game--and have nothing to do with the Czech Republic.
Who knows how this will play. But one thing is for certain: "Doom" has an edge. A gritty, R-rated, punch-you-in-the-jugular edge. [...]

[31.05.2005] Bei CS! gibt es einen kurzen Set-Bericht...

[04.05.2005] Bei GameSpy gibt es ein paar Bilder aus dem Film !!!

[19.04.2005] berichtet über die Verfilmung von "Masters of Doom"...
Author David Kushner has confirmed that a film adaptation of his 2003 book Masters of Doom, which told the stories of Doom creators John Carmack and John Romero, is in the works.
Our sister site contacted Kushner following a report in Variety newspaper, and was told: "Yes, a Masters of Doom movie is in development." However, Kushner did not comment on whether or not he will have any involvement with the scriptwriting.
Masters of Doom tells the story of Carmack and Romero, and how they came to found id Software and create the Doom series. The movie version will be shown on US pay cable channel Showtime.
CSI executive producer Naren Shankar, who is developing the project, came up with the idea after he read a review of Kushner's book in an engineering publication.
"It's such a classic American rags-to-riches story. I really suck at the game, but the story of these two twentysomething guys is pretty incredible," he told Variety. "In the space of a few years, their idea and technology launched an entire industry based around these first-person shooter games."
A movie production of the game itself is also in development and recently had its release date delayed, while the next instalment in the Doom series could be in the form of an RPG for mobile phones, according to an update on John Carmack's blog.

[13.04.2005] Wie BD meldet, wurde der US-Starttermin auf den 21. Oktober 2005 verschoben (hierzulande am 27. Oktober 2005)... Im Gegenzug wurde George A. Romero's "Land of the Dead" auf den 24. Juni 2005 (hierzulande am 4. August 2005) vorgezogen... Verspätungen und "Doom" gehen Hand in Hand... *g*

[09.03.2005] hat das erste Filmbild veröffentlicht... Bei gibt es das Bild in höherer Auflösung...

[05.03.2005] PWTorch sprach mit Dwayne "The Rock" Johnson, u.a. über den "Doom"-Film...
[...] The Rock tells John that he just finished taping the movie Doom and it is now entering post production. He actually plays the main title character in the film. The flick is funny, but it is rated R, as it is unapologetic, like the game. He loves blowing stuff up. He recalls the actor who said he doesn’t like to use guns or blow things up, but Rock says he’s not like that. He loves using powerful weapons (well, he didn’t say that when he was promoting Walking Tall, but no one saw that so I guess it’s off the radar). He gets to use a bio force gun in the movie and the letters "BFG" is actually written on the big friggin’ gun. So he had a great time doing that movie. [...]

[01.03.2005] Laut DH werden Clint Mansell (Pop Will Eat Itself) und Nigel Wiesehan (Deadhandsystem) für die musikalische Untermalung sorgen...

[16.02.2005] The Doug Jones Experience bietet einen umfangreichen Set-Bericht vom Kostüm-"Insider" Doug Jones, der u.a als Ape Sapien in "Hellboy" auftauchte... Für "Doom" schlüpfte der extrem dünne Mensch gleich in mehrere verschiedene "Imp"-Kostüme...

[15.12.2004] titelt "Doom-Film: Drehbuch-Autor nimmt Stellung"...
Mit Dank an Mr. T-DSL

[06.12.2004] Bei DH gibt es einen Set-Bericht aus Prag...
[...] Originally, the $70 million film was supposed to be helmed by Enda McCallion. Later, he was replaced by Andrzej Bartkowiak. Screenwriter Dave Callahan claims "everyone was keen to keep the game's atmosphere", though there are some "minor" changes done to the film's concept: The monsters have nothing to do with hell, the plot is not taking place on Mars and "space marines" are not well "space marines" as their outfits are more like SWAT team members.
The story follows eight marines, teleported into a command centre of a secret base on a remote planet. There, they learn that something strange is happening and soon monsters start to appear. The monsters aren't from hell, but rather people mutated by some nasty super-virus although the monsters look very similar to those in the game.
One character is a technician called "Pinky" who has a cybernetic wheelchair thanks to a bad teleporting accident. Pinky later mutates into something remotely resembling a creature from Doom 3. Producers claim that the film will be more of a horror than an action shooter.
There will be loads of shooting though, especially in the end where a large number of sequences will be shot purely in "first-person" perspective of the leading character (Karl Urban). The chainsaw and Bio Force Gun do appear in the film.

[09.10.2004] Bei HomeLAN gibt es ein Interview mit dem Drehbuchautor Dave Callaham...
[...] In developing the Doom script, Callaham said that the games themselves helped in terms of the visuals that he wanted to put in. However, he said, "In terms of character development it is non-existent (in the games) and the id guys are the first to admit that." Callaham said that in his meetings with the id Software team they were very supportive and open with his ideas on changing the Doom mythology and allowing for real characters to be put into the script. "They were not clinging to anything." he said, "They were really quite generous in changing the Doom mythology a bit." One thing that id did insist upon is that the main character in the movie be named John. When asked, Callaham was unsure if that was a tribute to id’s master programmer John Carmack but did admit there is another character named Carmack in the movie.
And what about those newly created characters? Callaham said that John, the Space Marine to be played by Karl Urban (best know as Eomer in the Lord of the Rings trilogy), is stationed along with his unit in a research base on an alien planet (the planet is unnamed in the movie unlike the games Doom and Doom 3 which are set on Mars). In the movie he is reunited with his sister, a scientist on the based named Samantha (to be played by Die Another Day villainess Rosamund Pike). They were separated after an accident that killed their parents and Callaham says, "They are a little estranged" However, strange things are afoot on the base as alien monsters begin to appear and both brother and sister have to put aside their differences in order to survive. Dwayne "The Rock" Johnson will also appear as Sarge, the head space marine, but Callaham warns, "He is not going to be smiling a whole bunch. You won’t see him raise his left eyebrow."
Callaham understands that, "There are going to be Doom fans that are going to want a movie that is nothing but action.", but he felt that it was important to put in real people that you can relate to, similar to what Aliens and the first Predator movie had with their Colonial Marines and Special Forces teams respectively. As far as the poor showing video game movies have had over the years and if that intimidated him, he said. "I never thought of it as a video game movie. I wanted to write first a great movie, then a great science fiction movie and then a video game movie." However, Callaham did say that gamers who know the Doom games will still enjoy it, "I wanted to really make sure that things that are really important to gamers are in the movie," he said. That includes having "...a liberal amount of the monsters" in the film as well weapons like the BFG as its overall horror tone (although the direct references to the monsters coming from Hell in the games are only implied in the film, according to Callaham). "I wanted to write it creepy and dark and gloomy and really depressing at times," he said. And that means a likely R rating for Doom.
[...] Callaham does admit to having some ideas for a Doom movie sequel should such a project go forward.
At the moment, however, you can tell while chatting with Callaham that this first time movie scriptwriter is enjoying the chance to write what is arguably the most anticipated video/PC game based film ever made but he does give credit to Doom’s original creators."Doom is a brilliant franchise. This is something that started up with the guys at id and they certainly did a lot of work for me." It sounds like this movie has a real chance to be the exception to the video game movie curse. As Callaham says, "There is some stuff towards the end of this movie that is going to be epic in scope."

[22.09.2004] meldet...
British actress Rosamund Pike has signed on to star in Universal Pictures' upcoming video game adaptation "Doom." Pike will play Samantha, a scientist, opposite Karl Urban, who will play John Grimm, the leader of a special ops team at the center of the action-adventure pic. Dwayne "The Rock" Johnson is also set to take a leading role. Polish helmer Andrzej Bartkowiak will direct the feature, which has had a long development history. Lorenzo Di Bonaventura and John Wells are producing. "Doom" was written by Dave Callaham. Pike is filming "Pride and Prejudice" for Working Title/Universal opposite Keira Knightley. She also will be seen opposite Johnny Depp and Samantha Morton in Laurence Dunmore's film "The Libertine." Pike rose to international attention in the last James Bond film, 2002's "Die Another Day," in which she played Miranda Frost. She is represented by UTA and Peters, Fraser & Dunlop in the United Kingdom.

[15.09.2004] meldet...
Karl Urban, who played the assassin in "The Bourne Supremacy," will star in "Doom" for Universal Pictures. The video game adaptation is being directed by Andrzej Bartkowiak, with Lorenzo Di Bonaventura and John Wells producing. "Doom" was written by Dave Callaham. Urban will play John Grimm, the leader of a special ops team that is at the center of the futuristic action-adventure film. When dealing with alien demons, he is forced to cross paths with the organization responsible for his parents' deaths. Production is slated to begin late next month, with an Aug. 5 release planned. Scott Stuber, vice chairman of worldwide production at Universal Pictures, is overseeing with senior vp production Dylan Clark. New Zealand-born Urban gained international attention playing Eomer in the "Lord of the Rings" movies. He also starred in Universal's "The Chronicles of Riddick." Urban repped by CAA, Auckland Actors, and Colden McKuin & Frankel.

[10.09.2004] CS! meldet... SPOILER !!!
Universal Pictures has hired Polish director Andrzej Bartkowiak (Cradle 2 The Grave) in a pay-or-play pact to helm the studio's upcoming video game adaptation, Doom. He replaces the film's original director, Enda McCallion, who the studio said is bowing out due to personal reasons.
Variety says the change in directors will have no effect on the film's production schedule, with principal photography scheduled for a mid-October start.
Dave Callaham wrote the film's script. Bartkowiak's recent helming credits include Exit Wounds and Romeo Must Die.

[06.09.2004] DH meldet... SPOILER !!!
The Rock dropped this sweet quote about his involvement whilst in Sydney - "The great twist is I'm not the hero of the movie. I'm being chased and then there's an even better twist where I'm, er, not a good guy".

[01.09.2004] DH meldet...
Prague's Barrandov Studios will be the site of filming on the game adaptation, most of it holding the sets of a secret base on the planet Olduvai.

[29.08.2004] Bei gibt es eine Zusammenfassung eines Interviews bei
Todd Hollenshead von id Software hat in einem Interview über den geplanten Doom-Film gesprochen. So wird die Story vom Film nicht auf Doom 3 basieren, sondern im generellen Doom-Universum angesiedelt sein. [...]

[21.08.2004] bzw. meldeten kürzlich...
The Rock, Wrestler und Schauspieler, wird keine Hauptrolle in dem bereits vor einigen Jahren angekündigten 'Doom'-Film übernehmen. Bis vor kurzem galt der aus Movies wie 'Scorpion King' bekannte Akteur als aussichtsreichster Kandidat für die Position des Protagonisten. Wie id Software im Zuge der QuakeCon bestätigte, wird Dwayne Johnson, so sein eigentlicher Name, bestenfalls die Rolle eines Sergeants spielen.
Während das Drehbuch des 'Doom'-Films nun kurz vor seiner Fertigstellung steht, sind die Arbeiten in anderen Bereichen noch nicht weit fortgeschritten. Ein Kinostart vor 2006 ist damit nicht in Aussicht.

[13.08.2004] Moviehole zitiert "The Rock"...
The Rock was in Australia last week promoting "Walking Tall" and told a couple of reporters about what's being planned for the game-to-film flick "Doom".
Talking to The Herald Sun today, Dwayne talked about what his hopes for the film are.
"There is a movie coming up based on Doom. It's very early in the works. It's a science fiction thriller. If you do sci-fi, I say go rated R - make no apologies and go for the scare".
Funnily enough, when Warner Bros had the rights to the film (it's now at Universal), they wanted to make it a PG-13 feature. [...]

[11.08.2004] Bei gibt es eine Kritik zu "Doom III" (88%), inkl. sehenswertem Video...

[05.08.2004] Bei IGN FilmForce gibt es eine Kritik zu einem "Doom"-Drehbuch-Entwurf, welches weitestgehend auf "Doom III" basiert... SPOILER !!!
[...] The protagonist is John Grimm, a Marine who is nicknamed "Reaper" (as in grim reaper) by the other members of his squad. (They include the Sarge, Hernandez, Goat, Destroyer, Portman, and The Kid.) As with the game, they're stationed at a Martian research facility owned and operated by the UAC (Union Aerospace Corporation).
The facility works on the research and development of teleportation. Among the scientists working there is John's estranged sister Sam(antha). John and Sam took different paths after the death of their parents (who had excavated finds of an ancient Martian civilization).
Needless to say, strange things are happening at the facility. Inhabitants are dead or missing, frayed lab coats and severed limbs are discovered, and there seems to be little explanation as to why. Long story short (and this is no spoiler for those of you familiar with the game): the facility's experiments have somehow unleashed monstrous, infernal beings and now it's up to John to save the day. [...]
Oddly enough, the whole Martian/teleportation/demons unleashed angle seemed overexplained. The more the story tried to explain the hows and whys the less I could suspend my disbelief. Hellish beings have been released and it's up to our hero to kick their collective butts. I get it. Just make me care about the characters and I won't question the premise too much.
While Doom might entertain lovers of the game, the rest of us may feel like we've crept down these dark, foreboding halls many times before.

[19.07.2004] CS! meldet...
[...] Universal has scheduled a September-February production schedule in Prague for its big-budget adaptation of the Doom video game.[...]

[08.07.2004] Empire Online sprach mit "The Rock" über seine kommenden Filmprojekte...
[...] "Spy-Hunter’s great. John Woo’s on board to direct. The script should come in, in about two weeks," The Rock told Empire. "I'm very, very excited about that. It's supposed to be shot in Prague and Amsterdam, but..." But? "You know how movie-making is. If we have to push it because of the weather and the Christmas vacation, then I'll probably take another movie with Universal called Doom." [...] The film, from early reports, will be a lot more complex than that, with interesting innovations like, you know, a plot. And characters. So, Mr. The Rock, what can you tell us about it? Not much, as it turns out. At least, not without triggering an almighty spoiler. So we've bleeped out the offending bits.
"It's based on the game. Where, without giving the movie away, I play the ultimate [censored]." Wow. The ultimate [censored]? "Yeah, it'll be great. But you don't know I'm [censored]. Without giving the movie away." [...]

[04.07.2004] Bei gibt es ein paar Konzeptzeichnungen zum "Doom"-Film...
[...] Diese stammen vom Zeichner Federico D'Alessandro, der unter anderem für Warner Bros. schon einige Zeichnungen erstellt hat. Da die Lizenzen des Doom3 Films nicht mehr bei Warner Bros. liegen werden diese Concepts wohl nicht mehr zum Einsatz kommen. Auf den Bildern sieht man den Imp und allen Anschein nach den Hellknight.

[08.06.2004] HomeLAN Fed meldet...
HomeLAN has gotten a response from id Software's Todd Hollenshead on the current status of the Doom 3 movie rights, contradicting published reports that Universal now has the rights to make the FPS based film:
"The movie rights have reverted to id, as Warner's option period expired. However, we remain a "free agent" at this time and multiple studios are interested in the project. The team of John Wells (ER, et. al.) and Lorenzo DiBonaventura (The Matrix, et. al.) that has been working on the project for over a year will remain affiliated with the DOOM movie. The studio question at this point primarily involves the financing."

[04.06.2004] CS! meldet...
Universal Pictures has optioned Doom for producers Lorenzo di Bonaventura and John Wells, with Enda McCallion attached to make his directorial debut, reports Variety.
The script, originated by Dave Callaham, is adapted from the plotline for the id Software and Activision video game "Doom 3," slated for release July 15.
The story is set at a Mars space station, where an aerospace conglom is conducting secret experiments when something unleashes a demonic force that threatens to overtake the facility.

[10.05.2004] Bei IGN XBOX gibt es den "Doom 3" E3-2004 Trailer !!!

[03.12.2003] CGW meldete kürzlich...
Word of a movie based on DOOM has been kicking around for a while, but Todd Hollenshead gave us the scoop on how things are coming along.
They just got a revised draft of the script and it's looking really good. According to his agent, it's the hottest property in Hollywood (but don't all agents say that?). "Our deal is actually putting time pressure on Warner Brothers to not sit and wait on the movie." Previous aborted attempts with both Columbia and Universal resulted in them just sitting on the rights. Getting savvier to Hollywood business, id signed a progress-to-completion deal. Meaning: they are taking no money up front, but putting WB under strict deadlines. According to the agent, this means, "You're not paying us, but you're paying someone to meet these deadlines. If you don't get a script by this date, get green lit by this one, if you don't start filming by a certain time, then the rights immediately come back to us."
Warner Brothers is taking DOOM very seriously, even putting it on a fast track. John Wells (known for producing ER) and Lorenzo Bonaventura (brought The Matrix, among others, to Warner Brothers) are working to get the movie made.
Hollenshead's Personal Hell Knight (Agent):
"I think DOOM 3 is a great property...and so do [Wells and Bonaventura]. So we're focused on a strong script and from there build the momentum to attract the right director and actors." [...]

[06.11.2003] Die Offizielle "Doom 3" Website ist online... COMING SOON... ;-)

[04.09.2003] DH meldet...
John Wells and Lorenzo DiBoniventura are rumoured to be attached to the game adaptation.

[01.10.2002] meldet...
Warner Bros. befindet sich derzeit in letzten Gespraechen mit id Software um die Verfilmungsrechte an dem Videogame "Doom" zu erwerben. Laut "Hollywood Reporter" beinhalten die bisherigen Absprachen, dass spaetestens in 15 Monaten die Dreharbeiten starten, ansonsten gehen die Rechte an id Software zurueck. Der Film soll von John Wells Productions produziert werden, ein Drehbuchautor soll engagiert werden, sobald der Vertrag unter Dach und Fach ist. Geplant sei ein Film mit einer Alterfreigabe ab 13 mit einer Handlung basierend auf dem dritten Game der Serie. Darin geht ein Experiment auf dem Mars schief und ein Tor zur Hoelle entsteht.

[25.09.2002] Blickpunkt:Film meldet...
Warner will das Computerspiel "Doom" auf die große Leinwand bringen. Das Studio verhandelt derzeit mit der Softwarefirma id Software letzte Vertragsformalitäten. [...]

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