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Halo - Actionfiguren Bei "Halo" handelt es sich um eine Verfilmung der erfolgreichen Videospielserie - Peter Jackson (u.a. "Der Herr der Ringe"-Trilogie) wird das Spektakel produzieren...

Die Zukunft...
Die Menschen stehen in einem Konflikt mit der Alien-Rasse namens Covenant. Die Aliens haben auf dem ringförmigen Planeten Halo ein mächtiges Artefakt entdeckt, mit dessen Hilfe sie das Gleichgewicht der Kräfte aus dem Lot bringen wollen...

Gewisse Ähnlichkeiten mit Larry Niven's "Ringworld" (dt. Titel "Ringwelt") lassen sich nicht leugnen... ;-)

Ed Harris (u.a. "Abyss", "A History of Violence") sollte Commander Keyes verkörpern, Samuel L. Jackson (u.a. "Star Wars"-Prequels, "Pulp Fiction") stand für die Rolle des Captain Johnson auf dem Konzeptzettel...

Mit dem grandiosen Verkaufserfolg von "Halo 2", stand dem Kinofilm nichts mehr im Weg: Regie sollte der Newcomer Neill Blomkamp führen, der bislang in erster Linie an den 3D-Effekten für "Stargate Kommando SG-1", James Cameron's "Dark Angel" und "Smallville" mitwirkte... Der US-Filmstart war für Sommer 2008 geplant, wurde aber aufgrund von Finanzierungsproblemen auf unbestimmte Zeit verschoben... Mittlerweile scheint Steven Spielberg Interesse an der Verfilmung zu haben...



Halo
Aktuelles



"Halo 4" für Xbox 360 !!!
Am 6. November 2012 erscheint "Halo 4" für Xbox 360 - Vorbesteller bekommen exklusive Bonusinhalte...
In der Rubrik Spiele finden Sie weitere "Halo"-Videospiele...

"Halo Legends" auf Blu-ray Disc und DVD !!!
Am 16. Februar 2010 erschien "Halo Legends" auf Blu-ray & DVD...



Xbox 360 [24.10.2012] Es gibt neues Videomaterial zu "Halo 4"...

[07.10.2010] Wie Vulture erfahren haben will, scheint DreamWorks vermehrtes Interesse an einer "Halo"-Verfilmung zu haben...
[...] It's obvious why this property seems even more valuable now. Halo: Reach grossed $200 million on its very first day in release last month, making it 2010's best-selling game. But after Fox and Universal already dumped millions of dollars into developing the project only to come up with nothing, why does DreamWorks seem so intent on trying, and how will they steal away with this franchise without getting sucked into the other two studios' money pit?
Despite Spielberg’s status as Hollywood’s top producer and his ability to attract the best original scripts, DreamWorks has been focusing on using novelizations of the video game - the literary equivalent of Purina PuppyChow. It seems strange for Hollywood’s most successful filmmaker to rely on such lowbrow source material, but it's actually a shrewd way to dodge the knotty legal issues and bitter recriminations surrounding Halo’s development at Universal and Fox. [...]


[05.10.2010] WorstPreviews.com sprach mit dem Drehbuchautor Alex Garland, u.a. über die geplante Verfilmung...
Halo: "I wrote a screenplay for that a long, long time ago. I have no idea what's happening. I was contracted to write one draft of the screenplay. That was it. [That was] eight years ago."
A recent Variety article stated that Stuart Beattie (Pirates of the Caribbean), D.B. Weiss, Josh Olson (A History of Violence) and Garland are working with Microsoft on "Halo" story ideas. But when I asked if the studio has contacted him during the last eight years, Garland replied: "No."


[05.09.2010] CS! meldet...
In an article talking about the popular "Halo" franchise, Variety published quotes from Franchise Development Director Frank O'Connor about whether we'll ever see a Halo movie. The trade says that Microsoft is still developing scripts by Alex Garland, Stuart Beattie, D.B. Weiss and Josh Olson as potential blueprints.
"We're still interested in making an excellent 'Halo' movie," O'Connor said. "We've created an awful lot of documentation and materials to support a feature film. We have a good idea of what kind of story we want to tell, but won't move on it until there's a great reason to do it. We're in no particular hurry."
The film would likely be a standalone story and not "a verbatim retelling of the game," O'Connor added.
Microsoft is also "intently watching" the TV landscape as a potential outlet for a "Halo" series.
The next game in the franchise, "Halo Reach," hits stores on September 14.


[11.04.2010] Via IGN gibt es Neuigkeiten in Sachen "Halo"-Verfilmung...
The movie version of Halo has almost happened before -- Peter Jackson and Neill Blomkamp could tell you all about that -- but so far said project just hasn't panned out. Still, Frank O'Connor, the Master Chief of the Halo world, says the film will happen. Eventually.
O'Connor addressed the issue at the MI6 Conference in San Francisco last week during a session called "Extending Your Game Beyond the Package."
"We're going to make a movie when the time is right," he said. "We own the IP. If we want to make a movie, the scale of all the other stuff that we do changes dramatically. We make tens and tens of millions of dollars on ancillary stuff, toys, apparel, music and publishing. If we do a movie all of that will grow exponentially. We have some numbers if we do a movie, but it changes everything. It also changes our target and age demographic."
So there you have it. Not only is O'Connor certain that a Halo movie is going to happen at some point, but it makes absolute financial sense to do one too. [...]


[06.11.2009] Bei CS! gibt es Infos zur Anime-Kurzfilmsammlung "Halo Legends", die am 9. Februar 2010 in den USA auf DVD & Blu-ray veröffentlicht wird...
[...] Halo Legends is a seven-story anthology - told across eight spectacular episodes - that explores the origin and historical events of the Halo universe and its intriguing characters. Halo Legends has been created in the same breakthrough format as The Animatrix and Batman Gotham Knight with each individual episode imagined by a cutting-edge, renowned Japanese anime director/animator, including Shinji Aramaki, Mamoru Oshii, Hideki Futamura, Tomoki Kyoda and Yasushi Muraki. The stories are inspired and produced by the creative minds of 343 Industries, including Halo franchise development director Frank O’Connor and managing editor Kevin Grace
The individual episodes fall within Halo’s 26th Century mythology as the battle between humanity and aliens rages on in an attempt to protect Earth and mankind’s expansive number of space colonies. The dramatic, action-packed stories feature characters and locales familiar to Halo fans, and episodes range in length between 10 and 17 minutes - resulting in nearly two hours of animated adventures. [...]


[22.09.2009] Heute erscheint "Halo 3: ODST" für Xbox 360...

[13.08.2009] Kotaku meldet...
There was an enjoyable rumour posted over the weekend that a Mr. Steven Spielberg was currently in talks to produce the Halo movie. A movie Microsoft will only say is "on hold".
Responding to questions we had over the Spielberg rumour (and indeed the future of the movie itself), a Microsoft spokesperson told Kotaku:
We're glad there's still a lot of enthusiasm in the entertainment industry surrounding the idea of a Halo movie. That said, the Halo feature film remains on hold as we focus on projects like Halo 3: ODST and Halo: Reach.
Upon further questioning, Microsoft added that they had "nothing further to share with respect to plans regarding a Halo movie".
That's a long time holding, since the movie first went "on hold" all the way back in 2006. [...]


[08.08.2009] Wie IESB meldet, zeigt Steven Spielberg Interesse an der Verfilmung...
[...] Spielberg is blown away by writer Stuart Beattie's take on the game in his script entitled HALO THE FALL OF REACH. This coupled with the fact that his Dreamworks umbrella is looking for a big tent pole to help launch their newly independant studio with distribution over at Walt Disney Pictures after losing Transformers to Paramount in the separation, it's the perfect combination. [...]
Word is CAA, who rep both Spielberg and Beattie, is pushing these negotiations heavily.
HALO belongs to Microsoft and they own all rights to a feature film and happen to have a great relationship with the producer who even unveiled their lastest gaming technology Project Natal at the E3 Expo earlier this year. It doesn't hurt to have Bill Gates as a good friend so I hear.
Stuart Beattie, the writer behind the new concept that Spielberg loves, was quite busy during the 2007 writer's strike when he wrote the script on spec based on the storyline from Eric Nyland's prequel novel to HALO, THE FALL OF REACH. Beattie is also hot off the summer hit G.I. JOE: THE RISE OF COBRA which he co-wrote with director Stephen Sommers and others. During the promotional tour for that film, he told Scifi.com that the HALO story is, "an amazing story about this child that no one cares about and who cares for no one else, who kind of ends up saving all of humanity."


[07.08.2009] IESB sprach mit Neill Blomkamp und Peter Jackson, die gemeinsam an "District 9" arbeiteten...
Q: [...] Is there still any hope for Halo?
Neill:
I think Halo is something that I was extremely fortunate to be involved with. To get a first film like that is a pretty astounding thing. Not only that, but also the creative world and universe of Halo is so appealing to me, from multiple different science fiction aspects. I was so invested in it, for those months that we worked on it. It's a very difficult thing to work on something and get into it like that, with that amount of creative intensity, and then just have the rug pulled out from underneath you.
Peter: It was a horrible experience.
Neill: So, I need some time to sit and look at whether Halo would be something that I'd want to go back to, personally.
Peter: What's happening with Halo, as far as I'm aware, is that the rights have expired and Microsoft got them back. They don't sit with any studio, at the moment. And, quite honestly, I think Microsoft are assessing what they want to do with Halo. It's their baby. They have a whole plan for future games, and I'm sure they'd like to do a movie, one day. As much as we had a terrible experience with the way that Halo ultimately fell over, I think Microsoft also shared that. They were very frustrated. It wasn't their fault and they were disillusioned, to some degree, by their experience. If any company could possibly make a film themselves and not have to deal with a studio, it's possibly Microsoft. So, I think they're assessing how they want to handle their relationship with the film industry. That's something they're figuring out, so we're not involved, at the moment. We just have to let them figure out what they want to do with the property they own. [...]


[04.09.2008] Latino Review zeigt letztmalig einen Konzeptentwurf zur möglichen Verfilmung...

[27.08.2008] Bei Latino Review gibt es einen weiteren Konzeptentwurf zur möglichen Verfilmung... Und Joystiq meldet...
Remember back in February when Gearbox Software big boss Randy Pitchford teased his studio's next project as something "big"? Well, not just "big" but something that was "even bigger" than anything Gearbox is currently working on? Well, the kids at OXM sure remembered and they sent their spies deep undercover into Gearbox territory and came back with one heck of a rumor for their October issue: Gearbox is working on Halo 4 as a launch title for the next Xbox (NextBox?). [...]

[20.08.2008] Bei Latino Review gibt es einen weiteren Konzeptentwurf zur möglichen Verfilmung...

[13.08.2008] Bei Latino Review gibt es einen weiteren Konzeptentwurf zur möglichen Verfilmung...

[06.08.2008] Bei Latino Review gibt es Concept Art zur möglichen Verfilmung eines Drehbuchs von Stuart Beattie basierend auf dem Roman "Halo: Die Schlacht um Reach"...
[...] The HALO movie in it’s current incarnation, the one that we all know publicly about, the one involving FOX/UNIVERSAL, Peter Jackson, Neil Blomkamp, with the script by Garland and rewritten by DB Weiss...
...is completely dead in Hollywood. That project will never happen. Everybody involved has already moved on.
But, then we discovered and broke that screenwriter Stuart Beattie decided to do something about it. He started over fresh and wrote a spec script based on the best selling novel HALO: FALL OF REACH. [...]
Stuart Beattie’s script is very real and out there floating around in Hollywood folks. How real? Well, there has been concept art made by conceptual artist Kasra Farahani (WOLF MAN, HANCOCK, SPIDERMAN 3) for certain scenes of the new HALO: FALL OF REACH script as part of an eventual presentation to Microsoft. From what I’m told, the presentation is very cool!
There are some big time professionals in Hollywood who are also Halo fans that want to see the movie made. [...]


[02.04.2008] Latino Review meldet, dass Stuart Beattie (u.a. "G.I. Joe") angeblich auf eigene Faust ein "Halo"-Drehbuch geschrieben hat... Das hat aber noch nichts zu heissen... ;-)

[06.11.2007] Variety.com meldet...
Sony Pictures will release Peter Jackson's upcoming sci-fi production, "District 9," which will be directed by Neill Blomkamp. [...]
While their plan to team on a bigscreen adaptation of the vidgame "Halo" is on hold, Jackson and Blomkamp are going forward this spring on the live-action sci-fier that will mark Blomkamp's feature directing debut. [...]


[06.10.2007] CS! meldet...
Creativity Online has posted a new interview with Neill Blomkamp who was set to the big screen Halo movie until everything went downhill last year. Here's a quote on the movie:
The film is entirely dead. In the configuration it was in. Whatever happens with that movie, assuming that movie gets made, will be a totally different configuration. It's not so much me as the entire vessel sank. Basically, it was a combination of; there were two studios involved that weren't getting along in the process of making it, Universal and Fox. That kind of stuff happens, it's a fragile industry. So the film collapsed at the end of last year, and it's been dead, ever since then. I'll be curious to see what happens. [...]


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