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Die Sims Unglaublich, aber wahr...Die "The Sims" Videospiel-Serie soll verfilmt werden...

Was erwartet uns... Evtl. eine Mischung aus "Big Brother" und "Und täglich grüsst das Murmeltier" oder was !?!

Wann die Verfilmung von "The Sims" in die Kinos kommen wird, steht noch nicht fest...



The Sims
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"Die Sims 3" kommt !!!
Am 4. Juni 2009 erscheint
"Die Sims 3" für Windows-PC, auch als Collector's Edition, die einen 2 GB USB-Stick im Diamant-Design mit Karabinerhaken, einen Download-Code für einen exklusiven Sportwagen, die neue "Die Sims 3"-Titelmusik, ein Lösungsbuch mit Tipps & Tricks, sowie 10 Euro in SimPunkten für Einkäufe im "Die Sims 3"-Store enthält !!!



[22.09.2008] Collider.com sprach mit dem Produzenten John Davis, u.a. über die geplante "The Sims"-Verfilmung...
[...] What is it going to take to make the really good video game movie? Cause a lot of fans out there have been less then satisfied.
John Davis: I think we have it in The Sims. I’ll tell you why.
Every one’s said that though. I’ve heard this before.
John Davis: I know, but I think we have it in The Sims. First of all, The Sims, 65 million units have been sold, the most successful video game ever. Right? Ever.
How will this translate to being a great movie?
John Davis: And Tom Rothman, the Chairman of Fox said to me, "How are you going to take this incredible piece of IP and make it into a movie?" Right? Because most games aren’t movies, so this is the way I did it: The Sims, as you know, you can control your imaginary world, right? And our movie, a young man, a 16 year old kid of a 14 year old kid and his friend get their hands on this thing called the Sims Infinity Pack, right, which kind of this very strange video game store which was there just for that moment, and seemingly wasn’t all that. But what they realize is that they can scan their world in, because this is the most life like, real Sims game ever. And as they are playing this they are all of a sudden realizing is what they are playing on the game is having an effect on the real world. So in effect, through the game, they are able to control their world. It’s wish fulfillment, and obviously it turns against them.
So this is a little bit of a cousin of "Weird Science" (Deutscher Titel: "L.I.S.A. - Der helle Wahnsinn") here.
John Davis: Exactly. Exactly! And definitely there will be somebody coming out of the game into the real world, like "Weird Science" did.
Are you thinking about making this in that kinda vein, where it’s the fun kind of aspect of it? Or are you thinking of making it a PG/PG-13 kind of...
John Davis: I wanna make a Amblin-esque, really fun adventure movie, because I think the third act is great, because obviously there is a nemesis, and the nemesis gets his hands on the game in the third act and he’s now set up this incredible obstacle course of incredible things that you can only do through your Sims game that our heroes have to go through before the game becomes permanent and they’re forever screwed, and they have got to defeat that nemesis. So it’s got some big great fun, adventure set pieces, and whatever their imagination is creates the world.
How old will the protagonists be?
John Davis: I think they’ll probably be 15 years old.
How well is the script shaping up?
John Davis: It’s shaping up great. [...]


[25.05.2007] Variety.com meldet...
20th Century Fox has acquired feature rights to the life simulation computer game "The SIMS" from Electronic Arts, and has set project up with Fox-based John Davis.
The five-year-old franchise is the best selling PC game in history, with worldwide sales topping 85 million, bringing in over $1.6 billion. Pic will be a live-action version.
Steve Asbell is overseeing the project for Fox with SIMS Studio head Rod Humble managing the creative property for Electronic Arts. Brian Lynch will script; story is under wraps with talent yet to be named.
"'The SIMS has done an interactive version of an old story, which is what it's like to have infinite power and how do you deal with it," said Humble. "Given that that's an old story, you can imagine how easily that would translate to traditional story telling."
Davis' most recent projects include "Norbit," "When A Stranger Calls," and "Eragon."
Lynch scripted and helmed upcoming "Big Helium Dog," and penned "Scary Movie 3," and is managed by Benderspink.



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http://www.diesims.de
http://thesims.ea.com



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Die Sims 3
Offiziell lizenziertes Strategiebuch

Broschiert
240 Seiten (4. Juni 2009)

Dieses Buch bietet Ihnen alles, was Sie brauchen, um das Leben Ihrer Sims noch aufregender zu gestalten. Neben umfangreichen Walkthroughs, die Ihnen verraten, wie Sie sämtliche kurz- und langfristigen Ziele des Spiels erreichen, erwarten Sie jede Menge nützliche Informationen, z. B. was Sie beim Erstellen eines neuen Charakters beachten sollten, was der Persönlichkeit Ihres Sims schadet und was nicht und wie sich Stimmungen und Charakterzüge auf das Verhalten Ihres virtuellen Alter Ego auswirken. Dazu gibts reichlich Profitipps zum Errichten und Einrichten Ihres Traumhauses. So einfach war das Leben noch nie!

Prima Games
The Sims 2
Offizielles Lösungsbuch

Broschiert
240 Seiten (16. September 2004)



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VIDEOSPIELE - Hardware, Spiele & Zubehör EA Games veröffentlicht am 4. Juni 2009 "Die Sims 3" für Windows-PC, in dem der Spieler einzigartige Sims kreieren und sie in einer völlig offenen Nachbarschaft mit unendlichen Möglichkeiten beliebig schalten und walten lassen kann...

EA Games veröffentlichte im September 2004 "The Sims 2" für Windows-PC... Es folgten Umsetzungen für Mac, PS2, Xbox, GameCube, Sony PSP, GameBoy Advance und Nintendo DS...

Es sind weitere "Die Sims"-Videospiele & Addons erhältlich...



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