Mit "WarCraft" erwartet uns eine Verfilmung der beliebten Strategie- und Rollenspiel-Videospieleserie von Blizzard...
Vor vielen Jahren wurde die widernatürliche Pforte zwischen Azeroth und der Welt der Orcs geöffnet. Die darauf folgenden Jahre brachten Azeroth einen erbitterten und verheerenden Krieg...
Nach all den Jahren des Wartens, in der wir auch die "WarCraft Movie"-Petition ins Leben gerufen hatten, steht es nun fest: Die "WarCraft"-Verfilmung - unter der Regie von Duncan Jones (u.a. "Moon", "Source Code") - soll am 10. März 2016 in die Kinos kommen...
Am 7. Dezember 2010 erschien das Add-On "World of WarCraft: Cataclysm" für PC & MAC und bereichert einmal mehr die umfangreiche Spielwelt von "World of WarCraft" für PC & MAC...
Weitere Infos zu "WarCraft"-Spielen...
Heute erscheint das Add-On "World of WarCraft: Cataclysm" für PC & MAC...
iFmagazine.com sprach mit dem Produzenten Robert Tapert über die "WarCraft"-Verfilmung...
[...] "It’s in development," says Tapert. "We're in the outline/story/script phase."
While this might be the obvious project for Raimi to target as his next directorial effect, but Tapert says discussions haven't gone that far.
"I don't want to speak on Sam's behalf, because the SPIDER-MAN thing happened so recently," says Tapert. "I think he's getting his feet under him and trying to decide. He might want to do a teeny, tiny small film, but I don’t know what he wants to do. I know he had a great time doing DRAG ME TO HELL."
MTV.com sprach mit Sam Raimi über die "WarCraft"-Verfilmung...
[...] Among the revelations Raimi had to share was the news that "Saving Private Ryan" writer Robert Rodat will be tackling the "Warcraft" script as well (a subsequent call to Rodat's agent confirmed this as true).
Raimi confirmed that the story, which had previously been believed to be an adaptation of the book "Arthas: Rise of the Lich King" after the IMDB listing changed (it has since changed back), will actually be an original effort based in the universe of the popular online role-playing game. "We would choose... something that encompasses lands and characters and storylines, and we would be true to it. But our story may or may not be about one of those central characters."
The aim is to adapt the game, rather than a previously conceived story written within that world. "We want to be really faithful to the game," Raimi said. "We would have our writer, Robert Rodat, really craft an original story within that world that feels like a 'World of WarCraft' adventure. Only obviously it's very different 'cause it's expanded and translated into the world of a motion picture."
Raimi understands that there's a massive "Warcraft" fanbase out there, and a need to serve those fans as much as he serves the need to create a mass-marketable event film. The hope is that they'll properly capture "the Horde and the Alliance and the mythology that takes place in the game, and the archetypes that the game presents. I think we would try and find touchstones within the game to make it accurate and true and choose one or some of the lands that are portrayed in the game with as much accuracy and authenticity as possible."
[...] Until now, the movie's been going by the title "Warcraft" and no story details have been released. Well things have changed, and I think you fans are going to like it.
The eagle eyed fans at IncGamers spotted a change to the movie's details on IMDB.com (via Fidgit). First, the official title now appears to be "Warcraft: The Rise of the Lich King."
What's interesting about that title is it's actually nothing new. "Arthas: Rise of the Lich King" is a New York Times-bestselling book that hit stores earlier this year. The story follows Arthas Menethil, a once-noble prince and warrior who becomes a fearsome tyrant known as the Lich King. Presumably the movie will follow the plot of the book, at least roughly, in recounting the events of the fallen paladin's life.
It had to happen sooner or later, "Warcraft" story details emerging, and it's probably for the best from a fan's point of view that the adaptation will seemingly draw from "WoW"'s established mythology. [...]
[...] After committing to his fourth "Spider-Man" film, Raimi signed on to direct a new franchise based on the massively multiplayer role-playing online computer game "World of Warcraft" for Legendary Pictures and Warner Bros. [...]
Bei Blizzard.com gibt es folgende Pressemeldung zur "WarCraft"-Verfilmung...
[...] Blizzard Entertainment, Inc. and Legendary Pictures announced today that Sam Raimi has signed on to direct the eagerly-anticipated major motion picture based on Blizzard Entertainment®’s award-winning Warcraft® universe. Raimi has, in the course of his career, clearly demonstrated a genius for developing and adapting existing fictional universes for mainstream audiences while staying true to the spirit of the original content. Raimi directed the Spider-Man trilogy, which has broken box-office records around the world and garnered five Academy Award® nominations. Known for his imaginative filmmaking style, richly drawn characters and offbeat humor, Raimi wrote and directed the cult classic, The Evil Dead and produced 30 Days Of Night. He most recently wrote and directed the supernatural thriller, Drag Me To Hell.
"At its core, Warcraft is a fantastic, action-packed story," said Raimi. "I am thrilled to work with such a dynamite production team to bring this project to the big screen."
Charles Roven’s producing talents were recently seen with last summer’s blockbuster The Dark Knight, which grossed in excess of $1 billion, was nominated for eight Academy Awards® and won two. His body of work also includes the widely acclaimed Batman Begins and the sci-fi classic 12 Monkeys. Roven, with Atlas producing partner Alex Gartner, will be producing with Legendary Pictures CEO Thomas Tull, Legendary’s Chief Creative Officer Jon Jashni, Raimi and Raimi’s producing partner Joshua Donen. Raimi’s partner, Robert Tapert, will be an Executive Producer and Blizzard Entertainment’s Senior Vice President of Creative Development, Chris Metzen, a Co-Producer.
"Partnering with Sam Raimi exemplifies Legendary's mandate of marrying the highest quality intellectual property to world-class filmmakers" said Legendary’s Tull. "Sam's passion for 'Warcraft' is undeniable and we know that he will create an incredible film worthy of Blizzard's phenomenal franchise. We look forward to collaborating with our partners at Warner Bros. and continuing our successful relationship with Chuck in bringing this rich new world to the screen."
"Blizzard Entertainment and Legendary Pictures have a shared vision for this film and we searched at length to find the very best director to bring that vision to life," said Paul Sams, chief operating officer of Blizzard Entertainment. "From our first conversation with Sam, we could tell he was the perfect choice. Sam knows how to simultaneously satisfy the enthusiasts and the mainstream audience that might be experiencing that content for the first time. We're looking forward to working with him to achieve that here."
"Blizzard Entertainment’s Warcraft has become a second home for millions of players and Sam’s experience and talent make him the perfect director for this remarkable and action-packed world," said Atlas’ Roven. "Alex and I are proud to be working with Sam and re-teaming with our friends at Legendary and Warner Bros."
The film will fall under Legendary Pictures’ co-production and co-financing deal with Warner Bros. "Warcraft is emblematic of the kind of branded, event films for which our studio is best known. We have enjoyed great success with our partners at Legendary, and this is an incredible opportunity for us to work with Sam on a project that is so eagerly anticipated by so many," said Jeff Robinov, President, Warner Bros. Pictures Group.
Blizzard Entertainment’s Warcraft universe is a rich fantasy setting that revolves around the epic conflict between the opposing forces of the Horde and the Alliance. Since its debut in 1994, Warcraft has developed a loyal following across the globe, with several bestselling, award-winning PC games and a range of popular licensed products including novels, action figures, apparel, comic books, board games, and more. World of Warcraft®, Blizzard Entertainment’s subscription-based massively multiplayer online role-playing game set in the Warcraft universe, is the most popular game of its kind in the world. Its most recent expansion, Wrath of the Lich King, is the fastest-selling PC game of all time, with more than 2.8 million copies sold in its first 24 hours of availability and more than 4 million in its first month.
Further details about the upcoming Warcraft movie, including cast and targeted release date, will be revealed as development progresses. [...]
Alex Litel's Lackluster Emporium meldet...
While looking at the Legendary Pictures website for research on a possible pastiche, I noticed that there was something behind the quasi-lock-and-key of forced registration; being the perennially curious person I am, I registered and was surprised to find quite a number of neoteric ‘details’ about Legendary’s slate. So, those details (probably with snark) are below. [...]
A film adaptation of the world’s best selling video game, ‘Warcraft’ comes to the big-screen as a live-action epic that brings to life the game’s stunning mythology.
Wasn’t this once including the words "World of"? Anyways, this is a departure from 300 because it comes from a computer game with orcs, goblins and elves. [...]
Variety.com berichtet über ein Filmprojekt, dass den ein oder anderen "World of WarCraft"-Spieler interessieren könnte...
Universal and "Pirates of the Caribbean" helmer Gore Verbinski have acquired a 2007 Wall Street Journal article they will use as the basis for a film about the online fantasy role-playing world and its detrimental impact on the real lives of players.
Verbinski will develop the film as a directing vehicle; Steven Knight ("Eastern Promises") will pen the script.
The article by Alexandra Alter focuses on a married man who spends as many as 20 hours a day on a computer, existing through an avatar who is a thriving, musclebound entrepreneur. In reality, he is a diabetic, chain-smoking 53-year-old.
Verbinski will produce with Alain Chabat, Stephanie Danan and Sarah Shepard of WAM Films. The project takes root at the studio through Verbinski's U-based Blind Wink Prods. banner.
Verbinski made a first-look deal at U after signing on to direct a live-action adaptation of the vidgame "Bioshock." Verbinski most recently set at Universal a remake of 2006 Korean thriller "The Host," with Fredrik Bond set to direct and Mark Poirier to script.
Knight's script credits include "Amazing Grace" and "Dirty Pretty Things."
[...] executive VP of product development Frank Pearce gave an update on the "World of Warcraft" movie currently in development.
"Legendary Pictures is currently trying to assign some names to write the screenplay and find someone to direct it, so it’s still really early in production," Pearce said. "They want to make sure they get the right talent for those different parts, especially the screenwriting, because that’s the foundation for the movie."
I also wondered if Blizzard considered making a full CGI movie in the vein of their games’ cinematics. "[The idea] has come up in discussions but it’s not something we’ve really considered because it takes so long to generate just the brief amount of footage that we create for the game," Pearce explained. "That department’s focus is creating the footage for the games to tell the story; it would be a huge undertaking and it’s not really something that we’re ready to do anytime soon."
He added, "It would be definitely be really cool. There’s no question about that, it’s just that the quantity of work that it would take is more than we’re willing to take on at this point. We’ve got a lot of work to do as it relates to ‘WoW’... we’ve got all this stuff in the pipe and that would just be one more thing on top of it, and that would be a huge thing on top of it."
I asked Pearce what he thought of video game movies in general. He could only name the "Tomb Raider" movies as ones he’s found entertaining. "There’s been some that have been decent, and there’s been some that have been disappointing," he said. It’s just a question of how much energy, time, blood, sweat and tears are invested in [the movie]. Anything we take on, whether it’s live-action or CG, pocketbook novels or trading card games, whatever it is, it’s really important that the overall experience is a high level of quality in line with what we do with our games." [...]
Heute erscheint das Add-On "World of WarCraft: Wrath of the Lich King" für PC & MAC !!!
Das Blizzard Presseteam meldet...
Blizzard Entertainment, Inc. gab heute bekannt, dass World of Warcraft®, das preisgekrönte MMORPG (Massively Multiplayer Online Role-Playing Game), jetzt eine weltweite Spielergemeinde von mehr als 11 Millionen Abonnenten zählt. Dieser Meilenstein wird zu einem Zeitpunkt erreicht, an dem die Beta-Testphase von Wrath of the Lich King®, der zweiten Erweiterung von World of Warcraft, kurz vor ihrem Abschluss steht. Wrath of the Lich King wird ab dem 13. November in mehreren Regionen der Welt erhältlich sein.
Blizzard and Legendary Pictures' feature film adaptation of the Warcraft franchise isn't likely to arrive next year, as was once announced, though a draft of the script is done.
"I don't know about the 2009 date, but it is still something we are very excited about," Blizzard president Mike Morhaime responded when asked about the film.
"We do have a draft of a script, it isn't final," he added. "I think we still need to do a lot of work."
Der sehenswerte "World of Warcraft: Wrath of the Lich King" Cinematic Trailer ist online !!! Und CS! meldet...
[...] Warner Bros. Pictures and Legendary Pictures have a Warcraft movie based on the popular fantasy video game franchise in development as well. When the project was announced, it was said to be live-action with a yet to be determined level of CG environments and effects. The story would take place about a year before the events in "World of Warcraft" and would be told from the Alliance perspective. No release date for the big screen adaptation has been announced.
Heute erscheint das langersehnte Add-on "World of WarCraft: The Burning Crusade" für PC & MAC !!! Und GameFront meldet...
Blizzard hat keine Pläne, das MMO World of Warcraft für Nintendo Wii umzusetzen. Das sagte Spiel-Designer Jonathan LeCraft.
Er begründet die Entscheidung damit, dass man zum spielen von World of Warcraft eine Tastatur benötigt. Ferner gibt es laut LeCraft auch keine Pläne für eine Umsetzung auf Xbox 360 oder PS3.
Seit heute vermelden einige Seiten das Gerücht, dass Steven Spielberg bereits zugesagt hätte, den World of WarCraft-Film zu drehen. Leider bewegen sich die meisten Seiten auf sehr dünnem Eis, da sie die News nicht deutlich als "Gerücht" abstempeln. Bisher wurde keinerlei Ankündigung seitens Blizzard herausgegeben, Spielberg hält sich ebenso bedeckt.
Wenn wir uns den Terminplan von Spielberg anschauen, dann sehen wir, dass dieser aktuell bis zum Rand gefüllt ist. Indiana Jones 4 und ein bisher unbenanntes Projekt über Abraham Lincoln warten auf die Fertigstellung.
Blizzard plant derweil mit Legendary Pictures einen WarCraft-Film, der das Szenario aufgreifen soll, dabei wird allerdings kein Spiel der Serie besonders hervorgehoben. [...]
Bei AICN wird fleissig über die WOW-Verfilmung diskutiert... Und bei Blizzard.com gibt es die offizielle Presseerklärung zum "World of WarCraft"-Kinofilm...
[...] Blizzard Entertainment, Inc. and Legendary Pictures today announced that they have entered into an agreement to develop a live-action film based on Blizzard Entertainment®'s award-winning Warcraft® universe. Based on the terms of the agreement, Legendary Pictures has acquired the movie rights for the best-selling game universe, and both companies are now focused on translating the high-quality Warcraft entertainment experience to the big screen.
"We searched for a very long time to find the right studio for developing a movie based on one of our game universes," said Paul Sams, chief operating officer of Blizzard Entertainment. "Many companies approached us in the past, but it wasn't until we met with Legendary Pictures that we felt we'd found the perfect partner. They clearly share our high standards for creative development, and because they understand the vision that we've always strived for with our Warcraft games, we feel there isn't a better studio out there for bringing the Warcraft story to film."
"One of our goals at Legendary Pictures has been to bring heroic stories to life in groundbreaking ways, and it's inspiring to work with a company such as Blizzard that takes that approach with each of its products," stated Legendary Pictures chairman and CEO Thomas Tull. "The Warcraft universe is possessed of such a rich mythology and, as such, serves as an ideal platform as we go about translating that universe into what we intend to be a major event film."
Blizzard's Warcraft games have developed a loyal following since the series debuted in 1994. Warcraft II: Tides of Darkness, released in 1995, won multiple Game of the Year awards and is still considered one of the best games ever made, and Warcraft III: Reign of Chaos broke multiple sales records when it launched in 2002. World of Warcraft®, Blizzard's latest entry in the critically acclaimed franchise, has quickly become one of the world's most popular online games, with more than 6 million paying customers worldwide.
"From our first Warcraft game to our latest novels, our intention has always been to develop a rich fantasy universe that could support stories and products in many forms," stated Chris Metzen, Blizzard Entertainment's vice president of creative development. "In addition to being a truly rewarding experience for us, the creation of this motion picture also feels like a natural next step for the Warcraft universe."
"It's not always the case that interactive game properties lend themselves to proper adaptation to film," said Jon Jashni, Legendary Pictures' chief creative officer. "We are intending to approach this as we would the adaptation of a best-selling novel: respect the essence of all that it is but also build upon that fertile base while translating it into a new medium."
Further details about the upcoming Warcraft movie, including director, cast, and targeted release date, will be revealed in the months ahead. [...]
Legendary Pictures formed a partnership with Warner Bros. Pictures in 2005 to co-produce and co-finance at least 25 pictures during an initial 5-year term, which includes a first-look distribution arrangement. The company operates from the Warner Bros. lot in Burbank, California. Legendary Pictures' first film was Batman Begins, directed by Chris Nolan. Future releases include Superman Returns, directed by Bryan Singer, M. Night Shymalan's Lady in the Water, and Roland Emmerich's 10,000 B.C.
Seit Jahren antwortet Blizzard Entertainment auf die Frage nach der Verfilmung ihrer Spiele mit der immer gleichen Formulierung...
Gibt es Pläne, einen StarCraft-Film oder andere Filme zu produzieren?
Wir sind sehr daran interessiert, unsere Welten und Charaktere in andere Arten der Unterhaltung zu transferieren, aber wie bei allen anderen Projekten, suchen wir auch hierbei nach den besten verfügbaren Talenten. Wir würden zwar liebend gerne StarCraft, WarCraft und Diablo auf die Leinwand bringen, aber wir werden das nur tun, wenn wir die richtigen Partner finden.
Bei WorldofWarCraft.de gibt es umfangreiche Infos von einem Besuch bei Blizzard...
Heute erscheint die exklusive WarCraft 3 - Collector's Edition mit Soundtrack-CD, Heldenportraits, dickem "The Art of WarCraft" Bildband, signiertem Handbuch und einer DVD mit den Rendersequenzen aus dem Spiel !!!
Jede Menge "WarCraft III"-Testberichte gibt es bei
GameSpot.com und IGN PC...
Bei WarCraft3.de gibt es einen "Singleplayer-Erfahrungsbericht"...
Heute wurde der "WarCraft III" Soundtrack veröffentlicht...
Spiegel Online schreibt über "WarCraft III" - den "Bestseller des Jahres?"...
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